Plnty is open for Early Access. Co-founder Yambo walks through what we've been building: a three-dimensional workspace that holds image, 3D, and animation in one infinite, collaborative canvas. It's built for the part of the work where you don't know yet, where you've got nine half-ideas open and you're trying to see which one wants to grow.
What's inside:
Welcome
0:00
what plnty is and who it's for
The canvas
0:25
get familiar with the canvas and basic navigation
Generating
0:50
turn prompts into images and 3D on the canvas
Collaboration
1:15
work alongside your team in the same document
Where to start
1:35
how to jump in during early access
Lesson three is about intuition with AI: knowing when to push a model, when to let go, and which one to reach for in each moment. To make that concrete I carry a single idea from a sketch all the way to a finished product film, an imaginary handheld for running Claude Code away from the desk, built end to end inside plnty. It runs through image generation with Uni 1.1 and GPT Image 2, variations and styler for the design, a 3D model and a Cinema 4D hero shot, a video restyle shootout across Kling, Ray 2, Aleph 2 and Seedance, then an upscale, a Figma mock-up and the final presentation.